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Lands of Koastalia Tools

This is a tools collection I've made for my pet project Lands of Koastalia. Some of them are made for UE5, others - for Blender.

Custom HUD showing corners and faces IDs of tiles. Also shows matching ones with the selected one

Custom HUD showing corners and faces IDs of tiles. Also shows matching ones with the selected one

Custom Tool panels that are used for working with tiles

Custom Tool panels that are used for working with tiles

Auto Export of all non-hidden tiles based on 'Empty' wrappers

Auto Export of all non-hidden tiles based on 'Empty' wrappers

Auto Import tiles into UE5 with custom editor window and preview of WFC generation for these tiles.

During Import the tools assigns materials, flips/rotates tiles to generate all possible tile variations, collects Sockets and all geometry data

Custom Node tool for custom AI Behavior Tree solution for the game